Ligand Quest
About
LigandQuest is a physics-based educational game designed to make core pharmacology concepts accessible to anyone. Players use their mouse to fling chemical messengers, triggering physiological changes in a virtual patient. To enhance customization, I developed a fully functional XML-based level editor, allowing users to create and modify levels. This system parses XML data to dynamically generate user-designed content, adding depth and replayability to the experience.
Development Notes
This game was developed in collaboration with Quinnipiac University's Game Design and Nursing programs, with funding from the QUIP-RS and Innovation grants. As the lead programmer, I was responsible for implementing all core functionality, from a physics system that enables players to fling ligands to a logic system for snapping floating objects into place, and more. My role ensured that the game's mechanics were both engaging and educational.
Scientific Presentations
(A poster presentation given at the American Association of Colleges of Nursing by Dr. Sheila Molony)
(A poster presentation given at the QUIP-RS Fellowship Showcase)